In this series of lessons, we will learn some of the different techniques used to create an image from start to finish. This tutorial is aimed to show you a variety of techniques utilized to create a finished piece starting from a painting. We will go through several different stages including modeling, lighting and texturing, where we will learn various methods which will help us to reach our goal. Hopefully, by the end of the tutorial, you will learn how to avoid TurboSmooth, how to give variety in your texturing, and how to quickly unwrap objects in UV Layout, etc. Software required: 3ds Max 2011, Fusion 6, UVLayout, Photoshop CS5.