In this tutorial we are going to use CINEMA 4D to build a stylized female model from scratch. Stylized 3D characters are a staple of 3D production, especially in film and tv. These characters can be any number of styles, but are typically more cartoony than realistic. Building these kinds of characters is a great exercise in organic modeling and it is also quite fun. CINEMA 4D can be a great solution for building characters and it offers a number of tools we can use to create our model. We will start out by using some reference images to begin building our female character with some simple polygon objects. We will use polygonal modeling tools like the knife and extrude to build out all the parts of our character including several articles of clothing. We will also speed up our workflow by using things like symmetry objects and hyperNURBS objects. Once we are done modeling our character, we will spend some time setting up UVs for a few of the pieces and use Bodypaint to create texture maps for them. We will finish up by tweaking our material attributes and setting up a nice render for our final product. The tools and techniques we will cover will not only allow you to reproduce this particular project, but you will also be able to apply what you have learned to create your own custom stylized characters. Software required: CINEMA 4D R12 for project files.
Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.