Description
Course info
Level
Advanced
Updated
March 14, 2015
Duration
1h 47m
Description

In this series of ZBrush and Rhino tutorials, we'll learn to reverse engineer a 3D scanned mesh and convert it to a sculptable mesh. You'll learn to import the data into Rhino, convert it to a NURB model, and prepare it for rapid prototyping. By the end of this ZBrush and Rhino tutorial, you'll be able to use these industry techniques in Rhino and ZBrush as part of your modeling pipeline. Software required: ZBrush 4R6, Rhino 5, Geomagic Studio 2012.

About the author
About the author

Jean Gorospe has worked in the design industry for the past 13 years for a wide variety of companies, including jewelry, video games, and fabrication studios.

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