Course info
April 15, 2015
1h 8m

In this series of tutorials, we will learn a straightforward approach to transferring a motion-captured performance to a custom rig. We'll start by getting our source data ready for retargeting. We'll then learn what few modifications need to be made to our custom rig to get this to work. After this, we'll then learn how to connect our rig to follow the performance capture, as well as how to modify and clean up the animation afterwards. By the end of this course, you will have the skills needed transfer captured animation to your own rigs here in C4D. Software required: CINEMA 4D R16.

About the author
About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.

More from the author
Introduction to Maya 2016
10h 37m
16 Apr 2015
The 12 Principles of Animation in MODO
1h 30m
5 Mar 2015
Expressions for Animators in Maya
1h 14m
4 Mar 2015
More courses by Delano Athias