Course info
October 15, 2009
49m 50s

In this series of lessons, we'll learn how to use Fusion's tracker to analyze real-life footage to find the movement of parts of the scene. This is an important technique for matching an image or animation's position, rotation, scale, and perspective to film. We'll begin this project by doing a simple one-point track using some easy footage, and we'll also learn two methods to apply that movement information to other tools. We'll then learn how to do a two-point track on real footage and create a black-bar effect over someone's eyes. Lastly, we'll track the four corners of a television screen to replace the image on the screen and composite the reflections. We'll then learn some tips for getting a track from difficult footage using color correction techniques. Software required: Fusion 6.0 for project files.

About the author
About the author

Chris is a VFX author at Pluralsight. Along with creating and recording training, he also manages the support team and works closely with the production development team. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry.

More from the author
Artist Guide to Motion Graphics in 3ds Max
3h 37m
30 Sep 2013
Artist's Guide to Smoke 2013
1h 53m
4 Feb 2013
Tips and Tricks in Smoke
32m 2s
2 Feb 2013
More courses by Chris Glick