Course info
February 14, 2015
1h 59m

Throughout this Unity tutorial, we'll develop a workflow between Maya and Unity 3D. By doing so, we can create realistic environments with various applications across multiple platforms. Without understanding the requirements for a real-time environment, mistakes can easily be made that cost the viewer a great amount of time. Understanding the requirements of Unity 3D will improve your ability to convey each of your projects to the anticipated audience. By the end of this Unity training you'll have a solid understanding of both scanline and real-time rendering methods. This is a very powerful asset when working with Computer Graphics. Software required: Maya 2014, Unity 3D Pro.

About the author
About the author

Michael Calver is a designer and CG Expert who has a proven ability to deliver varied, high-profile projects to large-scale and world-leading organizations.

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