Photoshop has been able to work with three dimensional objects for several versions now. In fact, you can even create your own simple 3D objects by extruding them right inside of Photoshop. We will utilize this approach in this course where we work from start to finish to realize our concept. We'll get started with this project by setting and extruding our type right inside of Photoshop. If you've never used the 3D tools in Photoshop, you'll get a crash course here. After positioning our type, we'll weigh the pros and cons of using a traditional texturing workflow vs. manipulating our bus textures on top of the type. After deciding on the photo-manipulation route, we'll focus on fitting two different 2D images to our 3D text. We will learn not only how to transform our images into place, but how to color correct them and nest them neatly into our base image using a variety of tools and techniques. By the end of this course, you can expect to have learned a workflow that will help you to realize a concept that integrates 3D type into a 2D image, all right here in Photoshop. Software required: Photoshop CC v14.1.2.
Eddie is the dedicated Pluralsight texturing and rendering tutor. His roots are firmly planted in a deep background in illustration and design, and Eddie lives to express himself through his art. Eddie has been with Pluralsight (and previously Digital-Tutors) for four-plus years, teaching creative artists to expand their knowledge on everything from design and illustration, to hand painting beautiful textures for their models.