Description
Course info
Level
Intermediate
Updated
February 1, 2012
Duration
1h 51m
Description

In the series of lessons, we will explore the various tools, techniques, and procedures that we can use when lighting an outdoor scene in Maya. We will begin the tutorial by learning how to set up a realistic outdoor illumination source, and how to simulate physically-accurate light behavior within our scene. We will then discuss the importance of incorporating a proper linear workflow into our pipeline, which includes using gamma-correction on our textures and materials within Maya. We will also see how we can use a post application like Photoshop to add some finishing touches to our final render with a minimal amount of effort. By the time you complete this course, you will be much better prepared to overcome many of the common challenges faces when rendering an outdoor environment in Maya. Software required: Maya 2012.

About the author
About the author

Kyle was one of the first authors for Digital-Tutors (now a Pluralsight company) and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002.

More from the author
3ds Max 2018 Fundamentals
Beginner
8h 49m
27 Sep 2017
Introduction to 3ds Max 2015
Beginner
12h 36m
4 Jun 2014
Introduction to Maya 2015
Beginner
11h 32m
5 May 2014
More courses by Kyle Green