Exploring Animation Principles in 3ds Max: Follow-through and Overlapping

In this collection of lessons we will learn about the animation principle of follow-through and overlapping. Software required: 3ds Max 2011 and higher.
Course info
Level
Intermediate
Updated
January 3, 2011
Duration
36m 19s
Table of contents
Description
Course info
Level
Intermediate
Updated
January 3, 2011
Duration
36m 19s
Description

In this course, we will explore the animation principle of follow-through and overlapping in 3ds Max. What should be considered when animating follow-through and overlap? Can follow-through be automated to save time? We will answer these questions as we cover techniques for using this principle to help add more realism to our animations. By the end of this course, you will be more knowledgeable of follow-through and overlapping action, which will help you create more natural-looking animations. Software required: 3ds Max 2011 and higher.

About the author
About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.

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