Advanced Character Modeling in ZBrush and Photoshop

A tutorial for a creating a character maquette entirely in ZBrush and combining render passes in Adobe Photoshop. The focus of this tutorial will be the creation of the character maquette entirely within ZBrush, with goal of creating a great-looking rendered still as an end product. Software required: Zbrush 4.0, Photoshop.
Course info
Level
Advanced
Updated
September 2, 2011
Duration
5h 47m
Table of contents
Description
Course info
Level
Advanced
Updated
September 2, 2011
Duration
5h 47m
Description

A tutorial for a creating a character maquette entirely in ZBrush and combining render passes in Adobe Photoshop. The focus of this tutorial will be the creation of the character maquette entirely within ZBrush, with goal of creating a great-looking rendered still as an end product. It is intended as an overall introduction to many of the tools within ZBrush that make the creation and output of this kind of illustration possible. The image you see above was sculpted, textured and rendered in a single 9-hour day using these techniques. Software required: Zbrush 4.0, Photoshop.

About the author
About the author

Matthew Weng attended the Center for Creative Studies – College of Art and Design, where he studied graphic design and illustration.