Advanced Character Modeling in ZBrush and Photoshop
By Matthew Weng
A tutorial for a creating a character maquette entirely in ZBrush and combining render passes in Adobe Photoshop. The focus of this tutorial will be the creation of the character maquette entirely within ZBrush, with goal of creating a great-looking rendered still as an end product. Software required: Zbrush 4.0, Photoshop.
September 2, 2011
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