Description
Course info
Rating
(22)
Level
Intermediate
Updated
February 23, 2016
Duration
3h 54m
Description

In this tutorial, we will learn advanced techniques for modeling a feature-quality character in Maya. Throughout these lessons, we will explore techniques for creating organic and hard surface objects. We will look at ways for creating strong edge flow that will help with deforming our character. We'll also use Maya to create and lay out our UV's. By the end of this course, you will have a solid understanding of the techniques needed to speed up your modeling workflow for creating feature quality models. Software required: Maya 2012.

About the author
About the author

Joshua is currently a character modeler with Nickelodeon Studios, contributing character work for Teenage Mutant Ninja Turtles, and Albert.

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