Creating a Realistic Low Poly Tree in 3ds Max
Explore in-depth modeling and texturing techniques to create a game-ready, low-poly realistic tree. You'll go through modeling in 3ds Max to texturing in Photoshop and creating normal maps with xNormal. Required Software: 3ds Max, Photoshop, xNormal.
September 1, 2016
Table of contents
Creating & Applying Foliage